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Sensors
The SENSOR object is a switch which turns on when the player enters the ON
box of the sensor and will turn off when the player leaves the OFF box.
The DEATH_SENSOR object is a switch which turns on when all of the objects
linked to it are destroyed or deleted.
Switches
SWITCH
This is a switch object that can be turned off and on.
SWITCH_ONCE
This is a switch that can be toggled only once.
SWITCH_DELAY
This is a switch that, once toggled, will revert back to its default
state after a user definable delay.
Logic Gates
Logic gates can be used to create sophisticated triggering devices for
objects. They work in the same way that real logic gates work.
The available gates are:
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