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and, again in darkness, try to press the play button. After you do it you will see a film of the Erevos members hunting vampires. Take note of the numbers representing symbols shown at the end of the film. Go back, still in darkness, try to face the room door, when you do it open it, go forward, face the exit door, open it and you will leave the house automatically. Jonathan Kromer's house: Walk forward, turn right and you will see a big desk with a picture on the wall above it. Go forward, turn right and face the desk. Look at the picture and then look at the symbols written on it. Take note of them. Go back, turn left and face a blue picture on the wall. Click on the lower right corner of the picture to move it. You will se a panel with numbers you can push. Look at it and, in this order, push buttons "1, 9, 6, 3, 5 and 2", then push the "OK" button (you get this code from replacing the symbols you got from the picture above the big desk for the numbers you wrote from the end of the film in the projector room). Doing this it will reveal a hidden room. Go back, turn left and walk towards the new room. If you want you can look at the pin board to your left, if not, just walk towards the end of the room, look at the pin board and you will see some papers with photos on it. Grab and read the 5 papers, and you will leave the house automatically. DAY IV Vildes Ostande's house: Walk forward and up the stairs, turn right, go forward, turn right again and you will immediately see a record player. Face it, look at it and then look at the switch to turn on and off the record player. Turn the switch to turn it on. Go back and turn left or right until you see some books and records on some shelves. Face them and look at the records on the lower shelf. Then look at Beethoven's record and look at the small letters written on the middle left of the record. Go back, turn right and face the picture of the crows and ... Далее >>
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