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R_CSHIFT ?
R_DMABUF ?
R_DRAWENTITIES Draw the entities ("things")
R_DRAWFLAT No textures
R_DRAWORDER Reverse BSP drawing order
R_DSPEEDS Debuginfo
R_EDGECOUNT Debuginfo
R_FULLBRIGHT Lighting at maximum everywhere ("lite-amp")
R_GRAPHHEIGHT ?
R_SHOWPOLYS Draw outlines of the polygons
R_SHOWVERTS ?
R_SPEEDS Debuginfo, drawing speeds
R_TIMEGRAPH Debugging graph
R_WAVE The wavy water effect
SCR_COLORCON ?
SCR_CONSPEED Console moving speed
SCR_OFSX Front-back viewpoint offset
SCR_OFSY Left-right viewpoint offset
SCR_OFSZ Up-down viewpoint offset
SCR_SHOWCACHETHRASH Debuginfo
SCR_XPARCON ?
SFX_ASYNCH ?
SND_TIMING ?
SV_ACCELERATE General acceleration rate
SV_AIM Auto aim setting try 50 or 100 for little or no
auto aim
SV_FRICTION Ground friction
SV_GRAVITY General gravity
SV_IDEALPITCHSCALE ?
SV_MAXSPEED Maximum speed and running speed
... Далее >>
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