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JAIL:
Once you wake up you will find yourself in a small room, with a gate, a
fountain <poison> and seemingly no way out. Explore the corners of this room
and you will find some mall cracks. USE the RED MUSHROOMS and shades of
Lewis Carol, you will begin shrinking, running through the cracks and
emerge in a small room on the far side. Exiting you will find a hall leading
west and north. There are numerous doors down the north corridor but nothing
of importance. Heading west you will come to stairs leading to the Forest
Area.
FOREST AREA:
a b c d e f g h i j k l m n o p q r s t u v w x y z A B C D E F G H I J
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