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 hand, you can get 3 of them by stealing from the green armoured guards
  outside NCR.  Other stuff, like ammo and stimpacks, are just too
  expensive to buy in shops.
  
  Be prepared for serious financial trouble.  In Fallout 1, it was damn
  easy to swindle merchants.  In the sequel, it isn't.  I had around 200
  barter skill on one character, and over 2000 karma, and was idolized
  in that city, and still my goods would be priced 2-3 times less than
  the merchants' goods.  Plus, now most npc's leave very little cash and
  stuff to sell (particularly, most don't leave armours.)  Briefly, you
  can't run around buying everything you see.
  
  Watch your step.  Particularly when you get a party, and give them
  ranged weapons, they just _love_ using burst mode and spraying bullets
  at an enemy that's _behind_ you.  I had an adrenaline rush each time I
  saw Marcus pull out his minigun.
  
  Watch your aim.  It seems a lot easier to accidentally hit a team mate
  or inocent bystander, than it was in Fallout 1.  Even with insanely
  high skills.  Particularly if you use burst mode.
  
  Avoid mixed encounters.  If you encounter something like "a patroll
  fighting highwaymen", just say no, if you get the choice.  If not,
  just run like hell for the exit grid.  Unless you feel tough enough to
  fight _both_, that is.  Usually, either a patroller will hit one of
  your men, or viceversa, and next thing you know, both sides are
  shooting at you.
  
  When you get a new gun, don't just look at the gun's damage.  Also
  examine the ammo.  The ammo almost always has its own AP, DR and final
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