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is ???? then the code has been tried out, but the effect is unknown.
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-{ SECTION 4.1 - COMMAND LIST }-
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"DebugMode 1" - Turn on debug mode.
"DebugMode 0" - Turn off debug mode.
"classification" - ????
"controlpart" - Gives a usage message.
"ConvertPortrait <file>" - Converts .jpg to NWN format.
"d<dnum>" - spins a {2,3,4,6,8,10,12,20,100} die.
"dm_allspells" - ????
"dm_cowsfromhell - Some flying hell bovines attack you.
"dm_enablecombatdebugging" - ????
"dm_gettime" - Displays current game time.
"gm_givexp <Number> - Gives you <Number> XP.
"dm_givegold<Number> - Gives you <Number> GP.
"dm_givelevel<Number>" - Gain specified amount of levels.
"dm_god" - God mode.
"dm_heal" - Heals your HP.
"dm_jumptopoint <XPos> <YPOS>"- Jumps you to point (XPOS, YPOS).
"dm_levelup" - ????
"dm_modifyCHA <Number>" - Adds <Number> CHA to target.
"dm_modifyCON <Number>" - Adds <Number> CON to target.
"dm_modifyDEX <Number>" - Adds <Number> DEX to target.
"dm_modifyINT <Number>" - Adds <Number> INT to target.
"dm_modifySTR <Number>" - Adds <Number> STR to target.
"dm_modifyWIS <Number>" - Adds <Number> WIS to target.
... Далее >>
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