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talk with him. He tells about a Hammer necessary to cross the River of Death. Continue left around the corner and get the rock nearby. Beware a Weeper around the next corner and shoot it from a distance. Continue north and east from the Weeper and down a passage with fallen columns. Kill a skeleton and pick up the potion. There's 2 archer skeletons farther north in the dark. Ease forward and shoot them from a distance. Continue north and follow the passage around the Central Tower. At the top, make sure you can see Connor, then Quickly SAVE GAME! There's a pressure plate on each of the four corners of the tower and you have to depress them with something heavy. Around the tower, zombies rise out of the ground. Try to lure one onto a pressure plate before you kill it (you probably don't have four rocks.) Then throw a rock onto each of the other plates. When all four are depressed, four VERY important portals are activated down at the Sylph fountain. There's another rock nearby. Walk around the tower till the climb arrow appears. Climb to the top and read the pedestal. Walk west over the crossway. At the far side, get a rock just north of the ramp. Cross back to the tower and climb down. Use the rock if necessary. When all four plates are depressed, go back down the winding path and continue around the south area and work your way over to the large west central area to the fountain. You might see another rock along the short twisting south hallways. The four shrine structures around the fountain now glow with swirling portals to the Halls of Light hidden in the four corners. Approach the northwest portal inscribed with "Hall of Respite." (Look up and right click on the plaque over the ... Далее >>
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