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through the southeast portal Hall of Justice. Take the green potion of invisibility above the pedestal fire. Put your feather of truth on the scale. Step forward to jump on other scale side. The heart is healed and Lord Azriel appears. Step forward to jump off the scale, and forward again to exit the portal. All the blood pools are now dried up. From the fountain area, go west to the wall and stay against the left side as you go north to the boat house. Continue east along the river to the wall, turn south and bear left around the north central structure, east past the gate and take next left. Go north to riverbank and turn east. Watch out for skeletons, especially high up on the walls. Continue east to wall and turn south. Go south and take the next right to a narrow passage and go through it. As Connor turns the first corner in the narrow passage, he says "Phew! What's that moldy smell?" Continue to the drained blood pool, get all the mushrooms AND the lump of Green Mold! Return to the fountain. Give Sylph the rusty shield piece. Give her the green mold. You get a spell that increases your Armor rating. From the fountain, go west to the wall, north to the wall turn east and ready your crossbow. Slightly to the right, go down a narrow passage past a broken column. Watch out for a Weeper and get it before it gets you. At the double doors in this narrow passage, use your circular gold key (from the skeleton training area to the extreme south central area.) Through the doors, ready your crossbow. There's a skeleton in each of the six boxes and two more stand in the open. Kill all skeletons and pick up all the useful items. There's large ... Далее >>
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