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from the various fishing beds and fisheries scattered along the coasts of
the New World.
{Docks allow your colonists to work as fishermen in any ocean or lake
square adjacent to the colony.}
BUILDING7
{DRYDOCKS}
Drydocks include facilities and equipment for repairing ships and boats
that have been damaged in naval combat. There is a drydock in your
mother country at all times, but your people can construct a drydock in
any coastal colony which already contains docks and has a population of 6.
Whenever a naval unit is damaged, it is placed automatically in the
nearest drydock for repairs.
{The presence of drydocks in a colony enables that colony to repair
damaged ships, instead of having them returned to Europe.}
BUILDING8
{SHIPYARD}
Shipyards are facilities that contain all equipment necessary to build
ships.
{The presence of a shipyard in a colony enables carpenters to construct
ships.}
BUILDING9
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