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   locate the connecting roads between your territories and the
    computerЖs. Units must be moved up to this front-line to defend
    against the computer trying to enter territories which you
    control. As units are manufactured you should bring them up to
    support this defence. Always scan the map to see what the computer
    is doing to react to any planned attacks. Find territories which
    the computer has either left undefended or which have little
    defence. Attack these territories only when you have units which
    exceed the power of the computerЖs defending units. Do not believe
    the battle is over if you manage to gain the territory advantage
    over the computer. He will fight hard to regain control of any
    lost territories. Of course this is also true for the human
    player. Losing one or even two of your territories to the computer
    does not mean the end of the battle. Playing hard and recognising
    those territories which are easily re-captured will get you back
    into the game.
  
    In short:
  
    1. Capture your half of the available territories as quickly as
    possible so that your manufacturing speed matches the Computer.
    2. Note the position of uncaptured hardware and send appropriate
    units to those territories (e.g. Do not send a light tank to
    capture a flag that has an uncaptured medium tank sitting by it).
    3. When you capture territories containing factories, remember to
    specify what you want to build. It is often better to build
    cheaper units initially and then to change to building more
    powerful units once you have established yourself.
    4. Watch what the CPU does with his resources and move your forces
    to provide an adequate line of defence.
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