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   5. Do not move into contested/enemy territories (even if they are
    uncaptured) too early. This will leave other territories weak or
    undefended. Always have some backup available and consider placing
    units in positions where they can move quickly to reinforce
    several areas of the map.
    6. As units are manufactured give the new units appropriate orders
    quickly. Do not leave them hanging around without orders.
  
    BASIC STRATEGY - Advanced techniques
    1. If you are about to lose a territory containing a factory which
    is about to produce a new unit, change the unit being manufactured
    to the weakest possible. In this way, the CPU will not benefit
    from the time you spent manufacturing.
    2. Even if you cannot take and hold a territory, try capturing the
    flag just before a factory completes its manufacturing.
    3. Remember that robots run towards flags and uncaptured hardware.
    This can be an advantage but a robot running to take a flag will
    not return fire whilst he is doing it.
    4. Use a series of small movement orders to manoeuvre vehicles
    with precision.
  
    COMMON MISTAKES
    1. Rushing across the map to capture territories: Capturing
    territories in the computers half of the battlefield at the
    beginning of the game may give the player the initial advantage,
    but this is unlikely to be a winning strategy as the players units
    will be spread to thinly over the battlefield.
    2. Sending units into attack without considering the units they
    are attacking: Players must learn the strengths and weaknesses of
    all units and use them to their advantage. It is pointless sending
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