![](/i/spacer.gif) |
the cliff face. Press up against the cliff, then drop and grab to hold the surface. Climb to the left and up. In the area near the Save Crystal, you can see a big TNT box down below. There are also Flares down there. You need the Detonator Key to set off the charge. Now's a good time to save.
Jump to the slope beside the falls, and grab the edge when you slide. Climb down to the ledge below, Follow it along the cliff. From the end of the ledge, jump and grab the tall climbable surface. Climb all the way to the top, and backflip to a flat rock. From the flat rock, jump and grab the slope in between the falls. When you pull up, you'll slide toward a ledge. Jump and grab. Take the ammo, jump to the crack, and shimmy right. When the camera pulls back, drop and jump to backflip across the waterway. Jump the small platforms up the stream. A gigantic waterwheel dominates the cavern. On the left shore, round a boulder to the left and kill a snake. About-face at that point and crawl under the large rock. Back on the shore, there's a small chamber to the left of the waterwheel. Inside is an elevator in the down position. On the elevator is the Detonator for the TNT. Kill the badguy and climb the waterwheel.
Follow the sides of the channel to an open area, ready for an air assault. In the water to the right, which is safe, you can swim down to a switch which opens a nearby door. Once you collect the ammo from the small underwater chamber, throw the switch closer to the falling water. As soon as you go inside the underwater tunnel that opens, look for a switch on the dark wall overhead. Pull it. Swim through the tunnel, pulling another more obvious switch, and you'll surface in a hallway. Throwing the switch here activates the waterwheel. On your way back to the waterwheel, check the dry river bed. You can jump to the upper ledge, then back to the river bed. There's a block below that let's you get behind the falls. You can get back to the river bed from one end of that same block. ... Далее >>
|