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small window. Outside, you can see the Boat, the last of Lara's vehicles. Push the button and it falls to the water. Double back and go up through the ceiling at the odd juncture.
Hang a right when you come out onto the deck and follow the walkway near the cliff. Jump and grab toward the opening from the edge of the deck and collect valuable prizes. Bail from the ship to the waiting Boat below, confident that you can clamber aboard before dying. Pilot the small craft around the ship, near the cliff, and down the waterway past the hut. Pull over to the ledge a short way down the tunnel, and disembark.
Slide, jump, and grab from the slope to catch a ledge above. You really need to use a Flare to see what's going on. Head to the right. Grab the Large Medi Pack, and backtrack through the crawl space. You'll drop down into the water near the Boat. Try for the ammo underwater. Guide the Boat farther along the tunnel, and it opens up into an area near a water gate. Hop ashore once more, and expect a welcoming committee. Monkey-swing along the bars, careful at each turn. At the end of the line, the path divides: go to the end of the right-hand branch and drop. Fight your way along the snowy tunnel. There are thugs and huskies in large numbers.
Past a raised structure, there's an opening in the side of a building. Proceeded with caution. In the new area, press the button on the wall and loop around the building to the left. Around the corner of the building there's a watery hole near a pipe. Drop to the water and swim quickly to the left to reach a ledge. Check the fuel valves. The water here is only knee-deep, and not harmful. Climb the ladder beyond the fuel valves to a new area.
Up top, the generator room is sealed. Opposite the generator room, head ... Далее >>
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