![](/i/spacer.gif) |
The clock-like piece is the center of the underwater puzzle. Do you suppose there's going to be some marathon swims? The long swim sessions end in a shallow tunnel. It's about time, by then. The fire puzzles are high on drama, but not too tough. You'll see a map to the area if you stand on the block near the entrance. Use the map to help you pick your way through the hot spots.
The dragon heads are puffing on invisible platforms. You need to move quickly across them to keep from getting singed. Hanging from the sides of the platforms is safe, though you need to be quick and have good timing to pull up and get to the next block. Jump off to the right to throw the Switch. When you place all four masks, you need only get the second Uli Key from the denizens of the pool room. The Uli Key sits on a ledge off the larger pool room. Use it on the lock in the hall near the pillar of light, and then Lara can jump down to the Meteorite Cavern.
ANTARCTICA-All Hallows
The tidy little trip to All Hallows is your reward for finding all of the Secrets in the game. If you notched them all, you can save your game when the Meteorite Cavern is behind you and load up All Hallows from there. Though there are several cool things to do, this is just for grins. There are only two enemies at the very end, and Lara's cupboard is bare. Be sure not to lose any health at all before you crash through cathedral dome. Lara needs full health to survive the plunge.
Climb the metallic ledges. Make your way around the ledges toward the central construct. Run and jump up the slope to the ledge with some Flares. ... Далее >>
|