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Fight your way around the structure, toward the door, and the level ends.
ANTARCTICA-R.X. Tech Mine
To exit the seemingly dead-end hallway, run to the right through each successive gate. When you hear the double click, reverse direction to see an open passage. In the large central chamber, three different Ore Carts are poised for a run. Hit the lights in the control room and slay the subhuman. Even as they die, they spew poison.
Climb atop the control room and drop down to shimmy along its back ledge. At the ladder, lower Lara until she hangs by her hands, then pull her up so that her heels hang off the bottom of the ladder. Jump, spin, and grab. The small chamber behind the control room holds the level's first Secret stash. The first Ore Cart you should ride is the one on the middle tier. You'll want to lean and brake only slightly on the first run. Try to conserve some momentum as you head into the turn, as a jump is forthcoming.
Hit the track switch before the car comes to a stop and survey the scene. Duck below the drills and circle to the left out back after exploring the crack in the far left wall. A new manner of beast prowls this icy wilderness. Drop the mutant, then jump to the walkway below. Hang and drop to the lower ledge. Work the shimmies like switchbacks, moving all the way to one side before dropping down and reversing direction by grabbing a lower crack.
Pull up at the extreme lower left when you notice the ledge. Be on guard as you traverse the tunnel. In the wide-open area, gather the Crowbar from the metallic ledge. Near the sub-human ambush, you can spy a small crawl space ... Далее >>
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