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the other side of the room and out through the opening. Continue down the passage and eliminate the workman and the guard and take the harpoons for your efforts. As you exit the passage you will need to backflip to avoid some barrels then kill the crewman who arrives on the scene. At the top of the ramp, grab onto the ledge and shimmy over to the switch and use it to turn off those burners. Head to the left and enter the next passage to find and use another switch. Drop through the hole to arrive back at the piston room. Jump and grab to reach the first piston then begin to cross over the rest of them. Kill the guard up ahead then turn right to do a running jump to get to the ledge with Secret #1; the Stone Dragon. Once you have your prize, do another running jump and grab and pull up to continue. Follow the winding hall until you reach a box which you can push to open the way to a second box. Push the first box two more times then you can move in to push the second box. Drop down through the hole to flip the switch then jump back up and grab and pull back up to the box area. Return to the pistons and climb back across to the other side. With the pistons in their new position you can now reach the ledge to the right. A running jump with a grab should let you pull up and flip the switch to flood the room with the burners. Return to that room and pull the lever which opens the door. Swim through the door and kill the frogman on the other side from the safety of the room to the left. When he is dead and your lungs are filled you need to open that trapdoor in the ceiling of the large room. Swim into the cave and head left. Try to keep to the left side of the cave and the Giant Moray Eel may just not kill you. Flip the switch then head for the trapdoor. Stay out of the moss or you will get tangled and drown. Kill the guard up above as you exit the trapdoor. Use the switch to open the door on the opposite side of the catwalk then enter that door to find two switches. Flip the switch on the right then immediately flip the left switch to raise some metal devices behind you. Flip the first switch and jump right then left then throw the left switch. Reverse roll, then run and jump forward and grab to ... Далее >>
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