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+++ AREA: THE TRAPPED HALLWAY +++
________ ______ _________ ___ ___ ___ _______
/_ __/ // / __/ /_ __/ _ \/ _ | / _ \/ _ \/ __/ _ \
/ / / _ / _/ / / / , _/ __ |/ ___/ ___/ _// // /
/_/ /_//_/___/ /_/ /_/|_/_/ |_/_/ /_/ /___/____/
__ _____ __ __ _ _______ __
/ // / _ | / / / /| | /| / / _ \ \/ /
/ _ / __ |/ /__/ /_| |/ |/ / __ |\ /
/_//_/_/ |_/____/____/__/|__/_/ |_|/_/
Head down the hall for some more spiked traps. Roll your way past them
to the end of the hall and run up the wall to activate the switch for
the door below.
Head down the stairs to a large room with six pillars. The floor will
crumble so keep going.
Access the nearest pillar and climb up. Jump to the next one and then
jump to the next one but stay put!
Turn left to see a ledge on the wall. Jump to it and climb up. Shimmy
to the right and jump up. Shimmy all the way to the right and jump to
the next pillar.
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