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TERRAIN: Many of the world terrain types increase the strength of defenders. See the Terrain entries in the Civilopedia or the Terrain chart in the file CIVQKREF.ZIP.
FORTIFIED ARMIES: Ground armies may fortify themselves, increasing their defense strength 50%. An army that has any movement points remaining may be ordered to fortify on any land square by pressing the Fortify key (F Key).
IMPROVEMENTS: Armies within a Fortress have their strength doubled after all other modifications. Armies inside a city containing City Walls are tripled in strength. Cities protected by City Walls do not suffer population losses.
ATTACKING CITIES: When a defender in a city is destroyed by ground attack, other defending units present are not destroyed. However, the population of the city is reduced by one point unless the city is protected by City Walls. Population loss does not occur due to naval or air attack, but is affected by nuclear attack.
SHORE BOMBARDMENTS: Naval units with attack factors, other than Submarines, may attack enemy armies on adjacent land squares, including cities. Naval units in cities may defend against attack.
NUCLEAR ATTACKS: Nuclear attacks occur when a Nuclear unit attempts to enter a square occupied by enemy units or an enemy city. In either case, all units, regardless of civilization, in the target square and adjacent squares are destroyed. In ... Далее >>
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