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build a new Palace in another city, but this causes the retirement of the first Palace and relocation of the government. If your Palace is destroyed, a new one may be built in any existing city. The Palace requires 200 resources to build and costs nothing to maintain.
POWER PLANT: The source of industrial power increases the resources generated by Factories and Manufacturing Plants by an additional 50%. However, it increases the probability of pollution significantly. The Power Plant costs 160 resources, and needs $4 per turn to maintain.
RECYCLING CENTER: The recycling center reduces the probability of pollution by 2/3. It costs 200 resources to build and costs $2 to maintain.
SDI DEFENSE: The SDI (Strategic Defense Initiative) Defense protects the city from Nuclear units. Attacks by these weapons have no effect. This improvement costs 200 resources and needs $4 to maintain per turn.
TEMPLE: The Temple's presence makes one unhappy citizens content. With the additional advance of Mysticism, another person is made content by a Temple, for a total of two. A Temple presents the Volcano disaster. Temples cost 40 resources to build and need $1 to maintain per turn. The effect of a Temple may be doubled if your civilization possesses the Oracle, an ancient Wonder of the World.
UNIVERSITY: The presence of a University increases the knowledge ... Далее >>
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